Webvao->setUseVertexArrayObject(true); vao->setUseVertexBufferObjects(true); vao->setVertexAttribArray(0, pos, osg::Array::BIND_PER_VERTEX); vao->setVertexAttribArray(1, … Webigeom->setUseVertexArrayObject(true); struct example{float pos[3],norm[3],texcoor[3],padding[3];//add 3 float padding for mem alignement}; unsigned …
VAO——Vertex Array Object_TwinkleStar0121的博客 …
WebsetUseVertexArrayObject (bool flag) Set whether to use a local VertexArrayObject for this Drawable. More... bool getUseVertexArrayObject const Return whether to use a local … Web9 Mar 2013 · 在用户程序中使用osg 一.渲染 Osg开放了所有的功能模块。因此用户程序完全可以使用最底层的osg功能来执行渲染操作。假设用户希望能够完全自主的控制场景图形 … girish navani eclinicalworks
OpenSceneGraph: osg::ShapeDrawable Class Reference
WebsetUseVertexArrayObject (bool flag) Set whether to use a local VertexArrayObject for this Drawable. More... bool getUseVertexArrayObject const Return whether to use a local VertexArrayObject for this Drawable. More... virtual void dirtyGLObjects Force a recompile on next draw() of any OpenGL objects associated with this geoset. More... WebThis is the complete list of members for osgParticle::ParticleSystem, including all inherited members. Webosg::Vec4Array* _colors; LineGroup* _group; LineDrawable* _drawable; virtual void setGeometry (osg::Geometry* geom) { _verts = dynamic_cast (geom-> getVertexArray ()); _colors = dynamic_cast (geom-> getColorArray ()); } void line ( unsigned i1, unsigned i2) { if (_verts) { fun bars in williamsburg va